[elbe-devel] [PATCH 3/3] init libvirt.xml.mako: Rename buildenv.img to initvm.img

Olivier Dion dion at linutronix.de
Tue Jun 9 05:18:31 CEST 2020


Signed-off-by: Olivier Dion <dion at linutronix.de>
---
 elbepack/init/libvirt.xml.mako | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/elbepack/init/libvirt.xml.mako b/elbepack/init/libvirt.xml.mako
index 80159005..b91b849b 100644
--- a/elbepack/init/libvirt.xml.mako
+++ b/elbepack/init/libvirt.xml.mako
@@ -24,7 +24,7 @@ cpus = min(multiprocessing.cpu_count(), cpus)
 memory = size_to_int(prj.text('mem', default=defs, key='mem')) // 1024
 
 imagetype = prj.text('img', default=defs, key='img')
-img = os.path.join(opt.directory, 'buildenv.img')
+img = os.path.join(opt.directory, 'initvm.img')
 
 emulator = prj.text('interpreter', default=defs, key='interpreter')
 nicmac = prj.text('buildimage/NIC/MAC', default=defs, key='nicmac')
-- 
2.27.0




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